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| Pyro (const std::string &name, int health=100, int punch_damage=3, int damage2=2) |
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std::string | WhoAmI () const |
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void | Attack2 (Player &player) const |
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| Soldier (const std::string &name, int health=75, int punch_damage=2, int damage2=3) |
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| Player (const std::string &name, int health, int damage) |
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virtual void | Attack (Player &other) const |
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void | TakeDamage (int damage) |
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const std::string & | getName () const |
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int | getHealth () const |
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int | getDamage () const |
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bool | isAlive () const |
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Definition at line 3 of file Pyro.h.
The documentation for this class was generated from the following file: