This is the complete list of members for Pyro, including all inherited members.
Attack(Player &other) const (defined in Player) | Player | virtual |
Attack2(Player &player) const (defined in Pyro) | Pyro | inlinevirtual |
damage2_ (defined in Pyro) | Pyro | private |
getDamage() const (defined in Player) | Player | |
getHealth() const (defined in Player) | Player | |
getName() const (defined in Player) | Player | |
isAlive() const (defined in Player) | Player | |
Player(const std::string &name, int health, int damage) (defined in Player) | Player | |
Pyro(const std::string &name, int health=100, int punch_damage=3, int damage2=2) (defined in Pyro) | Pyro | inline |
Soldier(const std::string &name, int health=75, int punch_damage=2, int damage2=3) (defined in Soldier) | Soldier | inline |
TakeDamage(int damage) (defined in Player) | Player | |
WhoAmI() const (defined in Pyro) | Pyro | inlinevirtual |
~Player() (defined in Player) | Player | virtual |
~Pyro() (defined in Pyro) | Pyro | inlinevirtual |
~Soldier() (defined in Soldier) | Soldier | inlinevirtual |